arcDev noise industries

Another plugin maker who makes cool music is Skye Klein from Australia, who plays under the moniker of Terminal Sound System along with a bunch of other projects.  His music, in TSS anyway, is dubby, minimalist, occasionally bordering on ambient but at other times moving towards industrial glitching.  His latest album is Compressor, and another, Constructing Towers, is due out soon You can hear the latest music at the TSS site.  His older stuff is all downloadable from Embryo Records.  Among my favorites from the old stuff are minimal tolerance to injected errata, deep trauma, and tomorrow will not come, though I have not really listened to the whole catalogue yet.

His plugin and software site is arcDev Noise Industries, which has a frustratingly cool web interface that evokes some alien version of DOS or the ancient gopher net protocol.  Type ‘help’ if you can’t figure it out.

I use two of his plugins a lot.  The first is the aptly named hosebeast, which you can hear in action on rreplay‘s sizzle.  Hosebeast is a “5-part fx processor for noisy, lofi, glitchy and general audio mayhem” with a filter, granulator, warper, bitcrusher, and ring modulator in any combination, including multiples of the same.  In other words a FSU device.

The other great arcDev plugin is arcDev’s entry in the 2007 KVR Developers’ Challenge plugin contest, Ellipsis.  It, along with mdsp‘s livecut, which I’ll discuss in its own post some time, are responsible for the drums in cubanecho and f it from rreplay.  Cubanecho also relies on mdsp’s entry in the 2006 KVR Developers’ Challenge, fire.  If you take a guitar and set it standing up with the strings against a tabletop, then pull it away a little and let go, then the strings will bounce on the edge of the tabletop ever more rapidly, just so: Booooooooing Booooing  Boooing Boing Bng Bn bn bnbnbnbnbn (I take no responsibility for any damage to guitars or furniture this may cause).  Mdsp has figured out how to mathematically model that warping speed change using delays in fire.

The way Ellipsis works is that you load ten samples into it, most usefully, drum loops that will more or less go together.  You have to tweak the settings a bit to make the drums play at the right (or wrong!) speed.  Then when you hit a corresponding note on your midi controller (usually a keyboard, but I use a footboard), it triggers the loop.  You can set it for any BPM and it will speed up or slow down your loop accordingly, or sync it to your plugin host.  If you only like the last half or the first quarter of the loop, you can play just that, or play it in reverse.  One useful way to set it is to put the same drum loop in several times and play different portions of it frontwards or backwards to give some variation to the drums.

So that’s it for today.  I couldn’t find any of mdsp’s music to play for you, but I hope you enjoy rreplay and Terminal Sound System.

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A little ambient

I’ve long been intrigued by ambient music.  I like the idea of playing a space and blending in, becoming part of the atmosphere, reflecting it as much as creating it.  With that in mind, here is new ambient loop.  If you put it on repeat, it should loop pretty seamlelessly, with just the fade in and out.  It might be good for working or chilling.  This one was created with Oli Larkin‘s dronebox again, which I wrote about just a few days ago.

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and the music they make…

So, all these people making vst plugins, it seems they do it first so that they can get some sound or another from inside their head out into the world, or lacking that they try to just see how badly they can fuck with it, mangle it, stretch it, scratch it, chebyshev it, stomp it, or otherwise apply some arcane equation to hear what happens themselves and if it is anything interesting or they actually get the sound they hear in their heads out into the world, then the coolest of them release them unto the world with it sometimes becoming a business, and there are some amazing plugins that are worth parting with a few bucks, but mostly I suspect its about the sound.

So I have been listening a little to the music of plugin or bidule writers to hear what they are doing with their own inventions.  Let me start with Jerry Smith, who makes what are called “groups” for plogue bidule.  These are like plugins, but because they remain within bidule they don’t crash, which is a lovely thing.  Not that crashes aren’t sometimes lovely.  Sometimes.  Jerry and his wife Sonsherée Giles collaborate on multimedia performances.  Sonsherée is a dancer and Jerry does sound installations/music for her performances.  I don’t know anything about dance but enjoyed the pieces, but I’ll keep the details of what I enjoyed to myself so as to cover up for some of said ignorance.  The soundscapes/music are textural, you can practically feel them (tactilely rather than emotionally is what I mean here).  David Toop, in writing about the experimental music scene in one of his books (either Haunted Weather or Oceans of Sound can’t remember which, but they are both great) , talks about how musicians are playing with very short and long times, and exploring very quiet sounds.  The quiet sounds are the stuff of the textures here, and one of Toop’s points is that it makes people listen if not more attentively then closer.  I have not been through the whole site yet, but a good example of this is the first piece, “opening” for the dance piece performed by Sonsherée, Music for
One Breath is an Ocean
for a Wooden Heart.  While this piece is entirely texture without notes, when the notes do come they are sparse and placed carefully.  No pyrotechnics here, something much better.  Consider “theme 3: Collapse” or “Sad Ending” for examples.

Jerry, who travels under the moniker jersmi on the plogue bidule forums, helped me out on the one group I’ve worked on, called the rhythmecho, and has provided a bunch more help to anyone trying to figure out the workings of bidule.  To hear an example of one of his groups, called J-BGran-X, a granulator if you know what that is,  along with the rhythmecho and several others (all referred to in the title somehow or another…no time to unpack the whole thing now) check out my newest, awkwardly named crackly kerrstinn granulated double lama (fixed corrupted file. 8/6).

Gotta run to the airport, so that’s it for now.

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